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Building and making things capture children’s imagination. How can you use a lotus flower to make a cosy reading nook? Why would you want to build a floating city? And how can an ant be used to build a huge garbage machine? Students learn to explore dreams and use these dreams to solve problems. Biomimicry is an exciting way to inspire young children to be creative, curious and to observe the world. By combining these two topics, projects that use a problem solving approach have been designed. The projects are intended to inspire a playful and creative approach towards architecture and design. Children come to understand how animals and plants can be used as a platform upon which ideas and inventions can be developed. 1. Introduction to biomimicry 2. Floating city 3. Reading or relaxing nook 4. Describe a honeycomb 5. Skyscrapers 6. Draw a house plan 7. Acrostic poem 8. Imagination challenge snails 9. Design a house inspired by shells and snails 10. Futuristic car 11. Story writing - futuristic car 12. Dinosaur bridge 13. Garbage machine 14. Cool rainproof house 15. Song about ants 16. Build a tree house 17. Green living house 18. How to use biomimicry in the classroom 19. Links and book tips. 20. Three posters
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